Update 2.4: Prayer & Thieving

Prayer
A brand new skill joins the lineup, and it is built for the fight. Bury the bones your enemies drop to train Prayer, anything from common bones up to dragon and abyssal bones, with the rarer drops worth far more experience. Unlock altars as you climb, a gold sink that multiplies the experience every bone gives you, so the bigger your ambitions the more your kills are worth. There are three altars to work toward, each a steeper investment than the last.
In combat your prayers draw from a points pool that drains as you fight and refills with every enemy you put down, so protection is something you earn and spend, never a switch you leave flipped on. Twenty-two prayers fill the book. Raise an overhead ward to block an incoming melee, ranged, or magic blow outright, or call on the offensive and defensive prayers to sharpen your accuracy, hit harder, and soak more damage, all the way up to a handful of elite prayers that roll several boosts into one.
Thieving
The second new skill is all about light fingers. Pick a mark, anything from wandering townsfolk and hooded zealots to market stalls, armoured guards, and a locked rogues’ chest, and help yourself to whatever they are carrying. Stalls give up the goods they sell, logs and ores and fish and gems, while people carry coin, food you can eat mid-fight, and on the richest marks the occasional piece of rare gear.
Get greedy and you will get caught. A botched steal freezes you on the spot for a beat, the same way a knockout does, so there is real risk in punching above your weight. Your odds climb as your Thieving level outgrows a mark, which means the best play is always the richest target you can rob cleanly. Chain clean lifts together to run up a streak that pads your coin. Seventeen marks wait in all, from the level 1 townsfolk to an elf at the very top whose pockets hide a high-tier bow, an adamant sword, and the rarest ore in the game.
The rest of it
Your character got a brand new idle animation, redrawn from scratch with more than twice the frames and a smoother resting pose. Prayer and Thieving each got their own leaderboard, bringing the total to nineteen, plus three new achievements and full guide pages. And with sixteen skills to max now instead of fourteen, the Completionist bar moved up to match.
There is a pile of quality-of-life, balance, and economy work in here too, along with more mod support. The full notes are on Steam.
Next up
Farming and Fletching. More on that when it is ready.
— Vosk