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update

The first patches

Four patches went out in the days after launch, 1.0.1 through 1.0.4. Two of them are worth walking through, the rest are fixes.

Controller support

Gamepads work now. Any button press or trigger pull counts as an input the same way keyboard and mouse already do, tested with PlayStation 5 DualSense and Xbox controllers. Menu navigation only activates when your mouse cursor is over the RuneClick window, which is deliberate: if you have a controller plugged in for another game, you don’t want it clicking around the bank panel from inside Rocket League and losing you a rare item. There is a new CONTROLLER section in Settings with a checkbox to switch gamepad input off entirely if you’d rather it not touch RuneClick at all, and Steam Input’s defaults work with no extra setup.

Filtering autoclickers

The most common complaint since launch has been leaderboard scores posted at rates only possible through 24/7 automated input, and how they discourage anyone playing at a real pace. The leaderboard panel now has a checkbox, “Filter autoclickers,” off by default. Turn it on and accounts the server has flagged drop out of view, with the visible ranks renumbering 1, 2, 3 from the top. Nothing is reset or rolled back: autoclickers can keep doing what they’re doing, their scores still post and still show on the unfiltered view. The toggle is just a viewing preference for players who’d rather not see those entries.

Turning on Filter autoclickers to hide flagged scores

The server flags an account if any of three checks trigger: an input rate held well past human limits, suspiciously even XP across multiple skills, or an obviously edited save file. You can see where you stand in a new Leaderboards section in Settings, which reads Clean, Verified, Filtered, or Submitted for review. Clean and Verified both mean your scores show up normally. Filtered means the filter has flagged you and anyone who turns it on won’t see your scores, and if that happened to you and you don’t use autoclicker software you can submit a review request from that panel. I’ll look at your account personally and decide whether to clear the flag, usually within a few days. Detection isn’t perfect, so if you think someone is flagged wrong or missing, email runeclicksupport@gmail.com.

The rest

A run of smaller fixes across the four patches:

  • Smithing remembers your last recipe instead of snapping back to Bronze Bar every time you leave and return, and Cooking and Crafting do the same.
  • The in-game Upload to Workshop button was producing empty items on Windows, a path-separator bug handing Unix-style slashes to a Win32 API, now fixed. Trying to update a Workshop item that no longer exists used to dead-end on a generic error; it now tells you the item is gone, clears the bad reference, and lets you upload a fresh entry.
  • The autoclicker classifier got better at telling hardcore late-game play from automation, so players with full bonus stacks hitting genuinely high input rates stop getting false-flagged.
  • The Friends leaderboard shows your rank among your friends now, not your global rank.

The three production skills that now remember your last recipe:

Smithing skill icon
Smithing
Cooking skill icon
Cooking
Crafting skill icon
Crafting

The full notes are on Steam.

Updates stay free.

— Vosk