RuneClick
An RPG that levels up while you work.
A desktop-overlay RPG that turns your everyday typing and clicking into a real skilling grind: 19 skills to level, real combat, and a pixel-art hero that lives on your screen while you work.
An entire RPG, living on your desktop.
RuneClick is a desktop-overlay RPG that lives in the corner of your screen. A little pixel-art hero reacts to your keyboard and mouse while you work, so your everyday computer use quietly becomes an RPG grind that runs alongside everything else you are doing.
Under that calm surface is a real game. There are 19 interconnected skills to push toward level 99 and beyond, three combat styles with their own stances and spells, 32 enemies and bosses that guard rare loot, and a six-tier crafting chain to gear up with. Mine, fish, craft, and fight. It is the classic skilling loop, rebuilt as something that lives on your desktop.
It runs on the idea the studio was founded on: your character is permanent, there is no daily-login leash, and the global leaderboards are there whenever you feel like measuring the grind. Load it up with Steam Workshop mods, chase all 90 achievements, and let your hero level up while you get on with your day.
RuneClick is not finished, and honestly that is the point. It is built by one developer, Vosk, in every spare hour. New content lands regularly, and Firemaking just took it to nineteen skills. Buy it once and it keeps growing.
Out now on Steam.

Three ways to fight.
Swap between melee, ranged, and magic on the fly. Each has its own stances, gear, and feel, and every one levels the same character.

Melee
Plate up, close the gap, and trade blows with stances that reward commitment.

Ranged
Leather and a good bow. Kite, poke, and fletch your own arrows for the long haul.

Magic
Robe up and lean on spells, runes, and the elder staff for burst and utility.
19 skills. All the way to 99.
The full skilling loop, and it keeps growing. Every one is a real grind toward level 99 and beyond.
01Attack
02Strength
03Defence
04Hitpoints
05Ranged
06Magic
07Prayer
08Runecraft
09Woodcutting
10Fishing
11Mining
12Smithing
13Crafting
14Cooking
15Fletching
16Thieving
17Farming
18Herblore
19Firemaking
From goblin runts to the Chaos Elemental.
32 enemies and bosses, each with rare drops worth chasing. Fight your way down and see how deep you can get.
Pets worth the grind.
Mega-rare drops that trail your character around the desktop. Some come from thousands of skilling actions, the rarest from the bosses at the bottom of the ladder.
Watch RuneClick in motion.

See it in action.







Built to keep going.
Always-on overlay
A transparent, always-on-top window that shares your screen while you work or play.
Real combat
Three styles with their own stances and spells, plus 32 enemies and bosses guarding rare loot.
Six-tier crafting
Mine, smith, and gear up through a full metal progression, from bronze all the way to rune.
Steam Workshop mods
Reskin it, tweak it, extend it. Full customization through the Workshop.
90 achievements
From your first level to the Chaos Elemental, with 22 global leaderboards to measure the grind.
Permanent progress
No FOMO, no dailies, no wall-clock leash. Your character is always yours to keep.
Update 2.6: Firemaking.
The nineteenth skill is live. Burn logs for experience and ash, work the ash into stronger compost for your farm, and treat a log with sacred oil to bank a Prayer boost for your next bury. There is a new pet in the flames too. The full breakdown is in the devlog.




Development, in the open.
Update 2.6: Firemaking
Firemaking is live. Burn logs for ash that works up into stronger compost, light sacred pyres that boost your Prayer, and watch for a Fire Spirit in the flames. Plus the leaderboard patch that followed two days later.
Sneak peek: Firemaking
RuneClick 2.6 is in the works. The next skill is Firemaking: burn logs for ash that feeds your farm, and light sacred pyres that boost your Prayer. An early look, no date.
Update 2.5: Herblore & Farming
The biggest RuneClick update since the Combat Update is live: two new skills that feed each other, a reworked potion system, a new boss past the Abyssal Lord, and a long list of everything else.
It keeps growing. So will your account.
Built by one developer, Vosk, in every spare hour. New content lands regularly, and Firemaking just took it to nineteen skills. Buy it once and it keeps growing.

