Mithril Arrow
“Mithril-tipped arrow.”
Stats
Ammunition strength +5: added to your Ranged max hit. One is used per shot (hit or miss), and 80% (rounded down) of what you fire at a monster comes back when it dies; switching targets loses the rest.
How to get it
| Skill | Level | Materials | Makes |
|---|---|---|---|
| Fletching | 50 | 15 |
Dropped by
| Monster | Level | Amount | Chance per kill |
|---|---|---|---|
| 92 | 1–2 | 5% | |
| 304 | 4–10 | 5% | |
| 429 | 5–12 | 1.5% |
Stolen from
| Thieving target | Amount | Chance per steal |
|---|---|---|
| Knight | 3–8 | 4% |
Sold in the shop for 48 gold. The price rises 0.5% for every one you bought in the last five minutes, up to triple.
Every number on this wiki is read from RuneClick 3.3.0's own game files, so it matches what the game does. It updates itself when a new version ships. Spot something off? Tell us on the Discord.
