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Thieving

“Pick pockets and rob market stalls and chests for coins and goods. Fumble a steal and you're stunned for a moment. The better you get, the better your odds.”

Every skill uses the same XP table: 951,207,314 XP for level 99. Past 99 the XP keeps counting.

How it works

Pick a target: a person to pickpocket, a market stall or a chest. Every input is one steal. A steal that works gives XP, usually a handful of coins, and a roll on the target's loot list. A steal that fails means you're caught: you freeze for 3 seconds of real time and your streak resets.

At a target's own level you succeed about 80% of the time (a little less on the harder ones). Every level above it closes the gap, and 10 levels past it you never get caught.

success = start + (1 − start) × (levels above the target / 10) (start = 0.8 − difficulty)

Each success in a row adds 1% to the chance your coins come out doubled, up to 15%. Only the coins double, never the loot. Gloves of Silence add 5 points to your success chance. The Agility perk Light Feet shortens the freeze, down to 1.2 seconds.

Targets

LevelTargetXPCoinsSuccess at its level
1Townsfolk Pickpocket315–2580%
2Vegetable Stall Stall375–3080%
5Baker's Stall Stall525–3078%
10Farmer Pickpocket4710–4078%
15L.A.M.B. Cultist Pickpocket625–3076%
20Silk Stall Stall7310–4076%
25Lumber Stall Stall838–4075%
38Master Farmer Pickpocket10420–8072%
40Guard Pickpocket11440–12074%
42Fishing Stall Stall1205–3074%
50Blacksmith Stall Stall14510–4073%
53Desert Bandit Pickpocket15540–12072%
55Knight Pickpocket17680–25072%
70Paladin Pickpocket22295–26071%
75Gem Stall Stall249–70%
80Hero Pickpocket269104–25970%
82Vyre Pickpocket306130–32074%
84Rogues' Chest Chest342145–32568%
85Elf Pickpocket350219–52668%

What each target carries

Rolled on every successful steal; each row on its own.

Townsfolk level 1

“Common folk with loose coppers and looser attention. Bump one in the crowd and they'll blame their neighbour. Hardly any coin, but everyone starts somewhere.”

ItemAmountChance per steal
Gold5–25Always
Feather1–310%
Thread1–26%
Empty Vial13%

Vegetable Stall level 2

“A greengrocer fussing over wilting turnips while his coin box sits unguarded. Take a little, take your time. He won't look up from his produce.”

ItemAmountChance per steal
Gold5–30Always
Seeds1–230%
Unidentified Herb15%

Baker's Stall level 5

“Warm loaves and a baker too busy at the oven to mind the counter. Lift the bread or the takings, his back is always turned.”

ItemAmountChance per steal
Gold5–30Always
Bread1–230%
Cake110%
Chocolate Cake11.5%

Farmer level 10

“A field-hand slow to turn and slower to suspect, with a little hard-earned coin in his purse. Keep it quick and he'll never feel the lift.”

ItemAmountChance per steal
Gold10–40Always
Seeds1–220%
Cowhide16%
Unidentified Herb14%

L.A.M.B. Cultist level 15

“The League for the Annihilation of Monstrous Beasts. Hooded zealots who fund their crusade by lifting whatever isn't nailed down. No shame in robbing a robber.”

ItemAmountChance per steal
Gold5–30Always
Feather1–510%
Thread1–48%
Bronze Arrow2–86%
Cowhide15%
Copper Ore15%
Tin Ore15%
Oak Log15%
Coal13%
Unidentified Herb13%
Sapphire12%
Empty Vial1–24%

Silk Stall level 20

“Fine cloth and a merchant who counts every bolt. Worth the trouble, if you can wait for a customer to draw his eye away.”

ItemAmountChance per steal
Gold10–40Always
Cloth1–235%
Flax1–225%
Thread1–210%
Bowstring15%

Lumber Stall level 25

“Split logs and sawn planks stacked high. The timber man hawks his firewood loud enough to cover a quiet hand.”

ItemAmountChance per steal
Gold8–40Always
Oak Log1–330%
Willow Log1–215%
Oak Plank1–210%
Maple Log1–26%
Yew Log12.5%
Magic Log11/333
Elder Log11/1,250
Seeds14%
Bird's Nest11/2,000

Master Farmer level 38

“Guards his seed pouch like coin and is quicker to shout than the field-hands. The rare seeds are worth the scolding.”

ItemAmountChance per steal
Gold20–80Always
Seeds1–355%
Unidentified Herb1–230%
Feather2–625%
Cowhide15%
Nature Rune1–35%
Cosmic Rune1–24%

Guard level 40

“Armoured, alert, and paid to watch for exactly this. A fat purse if you manage it, a cuff round the ear if you don't.”

ItemAmountChance per steal
Gold40–120Always
Bronze Arrow3–812%
Iron Ore16%
Coal1–25%
Sapphire12%

Fishing Stall level 42

“The morning catch on melting ice, and a monger gone nose-blind to the smell. Palm a fish before he looks back.”

ItemAmountChance per steal
Gold5–30Always
Raw Shrimp1–225%
Raw Trout1–230%
Raw Salmon1–218%
Raw Lobster16%
Raw Swordfish12%
Raw Shark11/250

Blacksmith Stall level 50

“Cooling blades and bars of metal within arm's reach. The smith is deaf from the anvil and blind from the glare. Slip one off the bench between hammer-falls.”

ItemAmountChance per steal
Gold10–40Always
Copper Ore1–322%
Tin Ore1–322%
Coal1–318%
Iron Ore1–216%
Bronze Bar1–210%
Iron Bar16%
Silver Ore16%
Steel Arrow3–66%
Gold Ore14%
Steel Bar13%
Mithril Ore11.8%
Silver Bar11.8%
Gold Bar11%
Mithril Bar11/200
Adamantite Ore11/250
Adamant Bar11/833
Runite Ore11/1,250
Rune Bar11/3,333

Desert Bandit level 53

“A cutthroat who'd rob you first, carrying whatever he's already stolen. Fair game, that. Mind the curved knife on his belt.”

ItemAmountChance per steal
Gold40–120Always
Sapphire15%
Emerald13%
Coal1–26%
Steel Arrow3–85%

Knight level 55

“Steel from heel to crown and a purse to match his pride. Slow in all that plate, but he'll run you through if he feels the tug.”

ItemAmountChance per steal
Gold80–250Always
Emerald14%
Ruby12%
Air Rune5–1510%
Nature Rune1–33%
Mithril Arrow3–84%

Paladin level 70

“A holy knight on a long patrol, sworn to poverty and somehow still jingling. He prays a lot, which is when you strike.”

ItemAmountChance per steal
Gold95–260Always
Chaos Rune2–510%
Emerald14%
Ruby12.5%
Adamant Arrow3–84%
Nature Rune1–33%

Gem Stall level 75

“No coin here, just cut stones under glass and a jeweller who never blinks. Pure nerve and quick fingers, but the haul is a fortune.”

ItemAmountChance per steal
Topaz120%
Sapphire120%
Jade115%
Emerald14%
Ruby11.5%
Diamond11/200

Hero level 80

“All medals and back-slapping, too wrapped in his own legend to mind his pockets. A generous purse for anyone bold enough to dip it.”

ItemAmountChance per steal
Gold104–259Always
Ruby15%
Diamond13%
Death Rune12%
Blood Rune11.5%
Gold Ore14%

Vyre level 82

“A pale noble taking the night air, all lace and appetite. Its purse is old money, and it will notice the theft before you do.”

ItemAmountChance per steal
Gold130–320Always
Blood Rune1–23%
Death Rune1–34%
Vampyre Dust16%
Diamond11/167
Cosmic Rune2–45%

Rogues' Chest level 84

“A thieves' strongbox, trapped and locked by folk in your own trade. Crack it clean for something rare. Clumsy fingers get caught in the lid.”

ItemAmountChance per steal
Gold145–325Always
Diamond16%
Unidentified Herb1–212%
Nature Rune2–45%
Death Rune1–23%
Coal2–510%
Gold Ore1–25%
Rune Bar11/200

Elf level 85

“Graceful, sharp-eyed, and not easily fooled. Whatever they carry is finely made and finely worth taking. Bring a steady hand and a clear way out.”

ItemAmountChance per steal
Gold219–526Always
Seeds2–430%
Unidentified Herb115%
Nature Rune2–45%
Death Rune1–22.5%
Diamond11/200
Gold Ore12%
Magic Shortbow11/1,250
Adamant Sword11/1,667
Runite Ore11/667

Shadow Veil

From Magic 47, turn on "Keep Shadow Veil up" in the target picker and the spell casts itself on a pickpocket attempt whenever it has lapsed (at most once every 60 steal attempts), for 5 Earth Rune, 5 Fire Rune, 5 Cosmic Rune and 1,000 Magic XP a cast. It lasts 1.2 steal attempts per Magic level. While it's up, getting caught by a person has a 15% chance to slip the stun (the steal still fails). Stalls and chests aren't covered.

Pet

Magpie is rolled on every successful steal, at 1 in (30,000,000 − 25 × your level): 1/29,997,525 even at level 99, so it's normal to get there without one. Rare find bonuses raise the odds a little.

Every number on this wiki is read from RuneClick 3.3.0's own game files, so it matches what the game does. It updates itself when a new version ships. Spot something off? Tell us on the Discord.