Strength
“The weight behind every blow, and whether you can even lift the heaviest gear. Fight in the Aggressive stance to put every lesson into it, or let the Shared stance split the lesson three ways.”
Every skill uses the same XP table: 951,207,314 XP for level 99. Past 99 the XP keeps counting.
What it does
Strength sets your melee max hit: half your Strength level plus one, plus your weapon's strength bonus. It trains in the Aggressive stance (8 XP per damage) or a third of the Shared stance. Granite gear also needs Strength 50.
melee max hit = floor(Strength × 0.5 + 1) + weapon strengthEvery number on this wiki is read from RuneClick 3.3.0's own game files, so it matches what the game does. It updates itself when a new version ships. Spot something off? Tell us on the Discord.
