Journals
Six journals, one for each family of skills, each with four tiers: Easy, Medium, Hard and Elite. Finish every task in a tier, then claim it (Stats, Journals): you get an antique lamp and the journal's reward gets stronger. Tiers are claimed in order. Every task reads a count the game already keeps, so what you did before the Journals arrived counts too; the only exception is stealing from one particular target, which counts from when the Journals arrived.
Antique lamps
Rub a lamp for its XP in any one skill (not Melee) that is at least the level shown. Gear, food and potion XP boosts don't add to it.
| Lamp | XP | Skill at least |
|---|---|---|
| 140,000 | 30 | |
| 625,000 | 40 | |
| 1,850,000 | 50 | |
| 6,350,000 | 70 |
Forester's Journal
Reward, growing with each tier you claim (see below): at Elite, bird's nests turn up 10% more often. Elite also adds: 10% of fires leave double the ash.
Easybird's nests turn up 2.5% more often
- Woodcutting level 15
- Find 25 × Oak Ash
- Find a Raw Bird Meat
- Find an Oak Shortbow
- Find a Bird's Nest
Mediumbird's nests turn up 5% more often
- Woodcutting level 45
- Firemaking level 40
- Find 500 × Arrow Shafts
- Find 100 × Maple Ash
- Find a Red Bird's Egg
Hardbird's nests turn up 7.5% more often
- Woodcutting level 70
- Firemaking level 70
- Hunter level 60
- Find a Magic Shortbow
- Find a Sabre-Cat Hide
Elitebird's nests turn up 10% more often
- Woodcutting level 90
- Find an Elder Log
- Hunter level 85
- Find a Cobalt Salamander
- Fletching level 85
- Construction level 75
Smith's Journal
Reward, growing with each tier you claim (see below): at Elite, a 10% chance to keep the coal when you smelt a bar (Superheat too). Elite also adds: 10% of Superheat casts give the nature rune back.
Easya 2.5% chance to keep the coal when you smelt a bar (Superheat too)
- Mining level 15
- Smithing level 15
- Find 50 × Bronze Bar
- Find an Uncut Gem
- Find 10 × Oak Plank
Mediuma 5% chance to keep the coal when you smelt a bar (Superheat too)
- Mining level 45
- Smithing level 40
- Find 100 × Mithril Bar
- Find a Sapphire
- Find 50 × Molten Glass
- Construction level 30
Harda 7.5% chance to keep the coal when you smelt a bar (Superheat too)
- Mining level 70
- Smithing level 70
- Find 200 × Adamant Bar
- Crafting level 70
- Find a Diamond
- Build the Stone Altar in your Holding
Angler's Journal
Reward, growing with each tier you claim (see below): at Elite, Cooking burns 5 percentage points less often. Elite also adds: cooked and plague-touched food heals 2 more when it's auto-eaten.
EasyCooking burns 1 percentage points less often
- Fishing level 15
- Cooking level 15
- Find 25 × Cooked Shrimp
- Find 5 × Attack Potion
- Harvest 10 crops
MediumCooking burns 2 percentage points less often
- Fishing level 40
- Cooking level 40
- Find 100 × Cooked Lobster
- Find 10 × Prayer Potion
- Farming level 30
HardCooking burns 3 percentage points less often
- Fishing level 70
- Cooking level 70
- Herblore level 60
- Find 100 × Cooked Shark
- Find 10 × Super Strength Potion
- Farming level 60
Warrior's Journal
Reward, growing with each tier you claim (see below): at Elite, combat potions last ×1.25 as long. Elite also adds: +1 Slayer point for every task you finish.
Easycombat potions last ×1.05 as long
- Kill 10 × Cow
- Kill 10 × Goblin Runt
- Attack level 20
- Defence level 20
- Finish 1 Slayer task
Mediumcombat potions last ×1.1 as long
- Kill Goblin Chief
- Slayer level 30
- Finish 10 Slayer tasks
- Kill 10 × Black Knight Warrior
- Ranged level 40
- Prayer level 40
Hardcombat potions last ×1.15 as long
- Kill Ogre Chieftain
- Kill The Plague King
- Slayer level 65
- Kill 25 × Green Dragon
- Strength level 70
- Kill 50 × Gargoyle
Elitecombat potions last ×1.25 as long
- Kill The Abyssal Lord
- Kill Chaos Elemental
- Kill King Black Dragon
- Slayer level 90
- Combat level 100
- Kill 100 × Dark Beast
Mage's Journal
Reward, growing with each tier you claim (see below): at Elite, a 10% chance on each combat cast to get one of its runes back. Elite also adds: a 5% chance of an extra rune each time you craft runes.
Easya 2.5% chance on each combat cast to get one of its runes back
Mediuma 5% chance on each combat cast to get one of its runes back
- Magic level 45
- Find 500 × Nature Rune
- Prayer level 40
- Find a Sapphire Necklace (Enchanted)
- Find 200 × Cosmic Rune
Harda 7.5% chance on each combat cast to get one of its runes back
- Magic level 70
- Runecraft level 65
- Find 500 × Death Rune
- Prayer level 70
- Find 50 × Enchanted Ruby Bolt
- Find 200 × Astral Rune
Elitea 10% chance on each combat cast to get one of its runes back
- Magic level 90
- Runecraft level 90
- Find 500 × Soul Rune
- Prayer level 85
- Find 10 × Super Magic Potion
Rogue's Journal
Reward, growing with each tier you claim (see below): at Elite, Shadow Veil lasts ×2 as long. Elite also adds: the merchant pays 5% more for what you sell (never more than the shop's own price).
EasyShadow Veil lasts ×1.25 as long
MediumShadow Veil lasts ×1.5 as long
- Thieving level 40
- Steal 100 times from the Guard
- Agility level 40
- Steal 50 times from the Master Farmer
- 1,000 successful steals in all
- Hold 1,000,000 gold at once
HardShadow Veil lasts ×1.75 as long
Every number on this wiki is read from RuneClick 3.3.0's own game files, so it matches what the game does. It updates itself when a new version ships. Spot something off? Tell us on the Discord.
